All objects were photographed by myself. Processed in Agisoft Metashape. Rendered in Vray using a simple sky/sun setup.
I was mostly using a Samsung Galaxy S9+ however, I've found that the sharpening filter present in the galaxy results in poor quality textures.
DLSR is the better option by far. But it's all good practice.
Photo sets range from less than 50 to around 200.
These assets are for demonstration purposes only, no clean-up has taken place and materials don't involve anything beyond a simple colour to bump.
The next step is to capture another subject (using a DSLR) and follow the workflow through to a completed low poly asset with PBR maps.